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So I've used one (Panic at Brisco's) and introduced a second (Every Man, Jack) score from this collection and my players quote 'deeply enjoyed it', and now they're excited for this next one.  So to wrap up this review, I appreciate the open ended aspect of the modules. Just enough to work with, but still not cluttered in content.

Personal story time
So at my table the second score I'm using as stated above, well, the crew had dealt with a killer known as jack a few sessions ago, said killer was tied to an NPC friend they made, a personal investigator Branon Michter, who's father, was a bluecoat, and killed during his job with little proper investigation. IN SHORT, they're just as excited as I am about how well that fit into our story

This kind of comment is absolutely pure, undiluted joy. That's my motivation to keep making stuff sustained for the next week! Thanks so much for sharing your story.

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No problem, keep up the great work!

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Not only a fantastic collection of tight adventure seeds, but also a good lesson in how little prep one really needs to set an entire evening of Blades in the Dark on its way. Each scenario is designed so it can be played a few different ways, depending on which NPCs and details you select, making it readily adaptable to your crew and their history.

And it's just a fun read. That's worth something as well. Not everything needs to be rated on utility. Let's also leave space for joy, which this collection delivers.

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Thanks so much, Michael! As a proponent of collecting TTRPG stuff as reading material AND as game-running material as separate but linked hobbies, I'm glad that we managed to deliver.

Your joy feeds our joy.